Restart the game and you should be playing on your new day.Select Animal Crossing: New Horizons from the menu screen and hit X to close it.Click on Date and Time and set your clock to the following day.Choose Date and Time and turn Synchronize via Internet to OFF.Enter the Switch System Settings menu and scroll down to System.Complete your daily goals and talk to Tom Nook.So I broke my usual rule and time traveled using this trick: (In practice, it means you're going to be stuck in traffic a lot.) If you can adapt to island time in New Horizons, go for it! I, however, was too excited to wait to unlock tools, shops, and all the other goodies (that you get faster in previous games).
Should You Time Travel in New Horizons?In Hawaii there's something called "island time," which is sold to tourists as a relaxed way of living that they are encouraged to adapt to by not caring if people are late. Unless, of course, you cheat it by changing that system clock. To make it worse, resources deplete and reset daily, so outside of fishing and bug hunting you can't even effectively farm for bells while you wait. You can't scale cliffs or cross rivers until you satisfy requirements that span several real time days. There's just not enough to do for these first few days while the sleepy island is waking up. Like past games, Animal Crossing: New Horizons uses your Nintendo system’s real clock, which means many game goals are locked behind a "sleep wall." Like the paywall found in some mobile games, which requires you to pay real money for resources to progress, in New Horizons you have to wait until the next actual day to see the bridge you built, or the store you upgraded, or the animal you invited to town come to fruition. And by “good stuff” I mean the basics: The museum, shopping, and even access to parts of the island which require tools like the pole and ladder to reach, all days away from when you first load up New Horizons on your Switch.
ANIMAL CROSSING IOS REVIEW FULL
It's a different vibe than moving to a new town already full of bustling shops and animals going about their lives, and while building a town from scratch offers a lot of customization, it takes too long to get to the good stuff. Cut off from any mainland, it's just you, trees, water, rocks, and slow accumulation of buildings and animal villagers over the course of several (real time) days. But New Horizons is even slower: At the outset, two brave villagers and a very industrious raccoon family are the island's only residents. Yes, Animal Crossing always starts out slow. Slow(er) StartIn order to deliver a blank slate for you to customize the crap out of, Nintendo made some questionable calls that lead to a very slow start to Animal Crossing: New Horizons. You can customize so much in New Horizons that it has me just as excited to see what people create as recent, lauded craft-'em-ups like Super Mario Maker 2 or Dreams.
Throw a swimming pool on the beach add a giant kaiju statue to your garden even literally move mountains. But it’s the The Artists, The Decorators, and The Dreamers who should be most excited: There's an entire island to jazz up, expanding the customizable area far beyond the walls of your house, which is all that previous Animal Crossing games allowed them to tinker with. For The Collector, there's a near-bottomless bounty of bugs, fish, and furniture to gather for The Designer, there are new tools and few limits to what you can craft and customize. There are so many different types of Animal Crossing players, and yet Animal Crossing: New Horizons manages to improve upon the virtual lives of each player type that I can think of.